=====================================
||"get CJ High Mod" v1.05 ||
|| ||
||by : rolla (rollajj on GTAforums)||
=====================================
____________
Description:
Grab one of the 2 pickups either the one at new game spawn (go left up onto the lawn) or the one in
Ryders backyard. This will make CJ high until you either die, or pickup another weed pickup.
CJ will also hold a blunt, and smoke it when you stop moving for about 5 or 6 seconds.
_____________
Installation:
-BACKUP your original main.scm(Rockstar gamesGTA San Andreasdatascripts), and replace it with this one.
-run san andreas and START A NEW GAME because old savegames will NOT work. If you want though, you can save games
with my mod on, so you can open them up later with my mod on so you don't have to start a new game every time.
________________
tips/known bugs:
when entering a car, hit enter 2 or 3 times, as the first time you hit enter it deletes the blunt (so
you can enter a car) and doesn't always continue with the enter car function.
I threw a lowrider (with hydraulics!!) in just for fun <img src="../images/smilies/wink.gif" alt="

" />. It is located outside CJ's house and has "ROLLA" on
the licence plate<img src="../images/smilies/smile.gif" alt=":)" />:).
__________
Changelog:
v1.05: Fixed - going into smoke mode with a gun no longer happens.
Fixed - While driving, when you do a drive-by the gun will appear.
v1.0: Initial Release
I hope you enjoy this mod!
________
CREDITS:
MrTi from GTAForums.com for getting me started and answering all my questions<img src="../images/smilies/smile.gif" alt=":)" />
this was loosly based on a drunkmod from spinnies page (forums), I thought I'd mention that (even though
barely any of it is left).
Once again, enjoy!