As it is:
2 heavy(rifles, SMG, most anything that isn't handgun/
1 explosive (not including RPG i think)
As it is, i still think it's a bit too many weapons. I'll probably release another one with fewer but more realistic weapons.
If anyone is good in coding, i would like to request you to help me enhance this mod by decreasing CJ's speed based on the amount of weapons he carries.
I know, i know. If any1 can recommend to me any filesharing sites that don't require fees, i'll gladly upload it.
Before any1 asks why there aren't any photos, it's because you probably wont understand the fact that there are a limited amount of weapons
oh... i don't know if upload mod here need fee, its okay... i'll wait ... by the way, I never make my own mod... can you tell me how?maybe i can help you with this... if you wanna share with me email me at [email protected]
nice... but crashed if i aim with tec9... maybe it caused by my fault that change configuration of aiming tec9... good job dude, you added vulcan at game start right?
hey I suggest you build up a mod that makes CJ can prone... that would be nice
can you make one, for Niko Skin 2010, that can carry only 3 weapons? like... a pistol, a shotgun or a assault rifel, or a sniper, and some grenades or other things? that would be reealy awsome!!
PD: sorry for bad english :/
Thanks for offering advice. I'll get to work on a 3 weapon only mod. However, it will be difficult to categorize. I'll probably make it one handgun/smg, one melee/gift, one thrown, one heavy (other guns including RPG and heat seeking), and one slot for the parachute. That should be enough.
EDIT: check the categorization above again
Requesting a CLEO modder for help.
A mod for dual wield weapons where only if you pick up the same weapon you will have dual wield (e.g pick up another 9mm to get dual 9mm)
I will be releasing a weapon mod with very few categories, following the style of Left 4 Dead 2. Updates will be posted
Yeah i haven't checked this mod in a long while thx to PC switch, so I've completely 4gotten the classifications. Will be uploading a new one.
BTW, for those expecting a 3 weap mod, that's proving to be a bit difficult, as classifying handguns into melee removes ammo counter, and i'm kinda worried that no one will be able to driveby if SMG and Handguns are the same class. A lot of thought goes into this. Pls don't get mad